A downloadable prototype for Windows


This project was intended to serve as a 10 week graduation project for a 2 year education at FutureGames Stockholm, for a team of 5 programmers. With no artists or designers involved in the project, the team's goal was not to make a fully completed game, but rather a stable prototype with robust systems, ready for designers and artists to add actual content.

The prototype was pitched as a co-op turn-based tactical rogue-lite with online multiplayer, in Unreal Engine 5, using Hazelight's UnrealEngine-AngelScript for gameplay programming, taking inspiration from board games such as Descent and Warhammer: Quest.

Major Features

  • Online Multiplayer using Epic Online Services (1-4 players)
  • Server-authoritative player input
  • Turnbased tactical gameplay
  • All player actions are undoable
  • Customized logging system for debugging and ingame log
  • Procedurally generated levels
  • GameplayTag-based Attribute system similar to Unreal's GameplayAbilitySystem
  • Enemy and hero units functionally identical, AI uses same functions as player input


Asset credits

Unit Sprites: https://ddant1100.itch.io/ttrpg-legacy-characters-4
Ability Icons: https://game-icons.net/
UI: https://www.unrealengine.com/marketplace/en-US/product/classic-rpg-ui
Skybox & 3D Models: https://www.unrealengine.com/marketplace/en-US/product/isometric-world-sky-templ...

Download

Download
Game Files (zip) 400 MB